AI Insights · Timothy · October 2021
Top 5 Disney Games on Android in Central America Q3 2021
In Q3 2021, Disney games on Android in Central America saw varied performance in weekly downloads, revenue, and active users, with some experiencing significant peaks and others showing steady trends.
Marvel Contest of Champions
Marvel Contest of Champions from Kabam Games, Inc. displayed a dynamic trend in Q3 2021. Weekly revenue started at around $27.7K in late June, peaked at approximately $30.5K in early July, and settled around $13K to $19K towards the end of the quarter. Downloads fluctuated, starting at 8.5K, dropping to 4.9K in late July, and then rising to 8.7K by the end of September. Active users showed a slight decline from 59.3K in late June to 52.6K by the end of September, with a peak of 64.8K in late August.
MARVEL Future Fight
MARVEL Future Fight by Netmarble experienced notable variations. Weekly revenue ranged from $3.5K to $8K, with a peak in early August. Downloads saw a significant spike from 4.1K in late June to a high of 18.1K in mid-September. Active users had a similar pattern, starting at 99.7K, peaking at 120K in early September, and ending the quarter at 74.9K.
Star Wars™: Galaxy of Heroes
Star Wars™: Galaxy of Heroes from ELECTRONIC ARTS showed steady performance. Weekly revenue hovered around $3K to $4K, with a peak of $5.7K in mid-September. Downloads remained relatively stable, starting at 1.3K and ending at 1.9K. Active users varied slightly, beginning at 63.8K and peaking at 71.2K in mid-September.
Disney Emoji Blitz Game
Disney Emoji Blitz Game by Jam City, Inc. saw consistent performance. Weekly revenue ranged from $2.5K to $5K, peaking in late August. Downloads increased significantly from 1.2K in late June to 10.3K in mid-September. Active users also rose from 23.2K to 32.3K during the same period.
MARVEL Strike Force: Squad RPG
MARVEL Strike Force: Squad RPG by Scopely had a varied quarter. Weekly revenue ranged from $2.4K to $4.2K, with a peak in mid-August. Downloads showed a peak of 6.5K in mid-July but tapered off to around 1.9K by the end of September. Active users started at 14.7K, peaked at 19.8K in early July, and ended at 12.5K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.